![]() One level I played had a short section where everything turned into flat, 2D silhouettes on a wall. ![]() Super Mario 3D World also has some neat tricks that ignore the 3D mantra completely. These options change depending on the level design as certain stages won’t let you move it at all. It’s useful for seeing around corners or looking for secret spots to net more coins. You can use the right stick on the GamePad controller to adjust it from its 2D view to something resembling an isometric perspective. ![]() The emphasis on 3D levels means you’re no longer stuck to a static camera - at least not all the time. Sometimes you want this to happen: One area I came across had two large buttons, and if I had jumped on them at the same time with my clone, I would’ve gotten a star. They run next to you at first, but obstacles like ramps, ledges, and pipes can separate them. You control the clones simultaneously, and they will inherit any other power-ups (like fire flowers) you get. The other new power-up I saw was a red cherry: When you pick it up, it instantly clones your character. You’ll even see cat variants of the ol’ Goombas walking around … but no word yet on whether Bowser will slip into his own feline costume. Mario and friends have already dressed up as a squirrel and a raccoon, so why not as a cat? The cat suit lets you run faster, climb up certain types of walls when jumps aren’t enough, attack with your claws, and pounce on enemies. You can free them from his clutches by defeating the boss inside each castle. With the help of his minions, Bowser invades a neighboring kingdom and imprisons some of its diminutive citizens (who look like princesses themselves) so he can steal their treasure. ![]() Since Princess Peach is a playable character, Mario’s longtime nemesis, Bowser, has to deploy his kidnapping schemes elsewhere. ![]()
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